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SceneKit, ARKit and Swift 4 - Basics Tutorial - Part 1

  • *** Download our FREE CartoonSmart TV app bit.ly/cartoonsmart (for iOS and Apple TV)***nn*** Like our tutorials? Become a subscriber at CartoonSmart.com and get over $6000 in game art, exclusive iOS Starter Kits, and access to ALL of our premium lessons***nnIn this first video tutorial using the ARKit and SceneKit template, we'll remove the starting assets and build a simple box and ball scene. We will use Swift 4 to program the ball to have a physics body affected by gravity so it then drops onto the box, which has a static physics body. You'll learn how to setup objects in the Scene Editor, then enumerate through the children in the scene to find those objects by name with Swift. We'll also discuss some debug options, like seeing the world origin, physics bodies, and augmented reality feature points.

    Category : Наука и техника

    #scenekit#arkit#swift#4#basics#tutorial#part#1

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